[Bootmenu-devel] Bootmenu in extras(-devel)?
cvm at daimi.au.dk
cvm at daimi.au.dk
Sun Oct 19 12:34:33 EEST 2008
I've just committed a proper debian package skeleton instead of the hacky
build-deb, so we can both distribute a dpkg-buildpackage'd deb and a tar.gz
which would be source package for both.
So, since it's dpkg-buildpackage'able now, there has been some interest from for
instance the community edition (and the people wanting to reduce repositories
and have central extras, so Deblet installer repo should be at a minimum), to
have bootmenu in extras(-devel), and I'm wondering what your opinion(s) are
regarding putting bootmenu into extras-devel initially?
Benefits:
* A more standard way to deal with bootmenu in different projects (CE,
clone-to-SD, Deblet) - just depend on bootmenu and use bootmenu.d items
* Easier way to push updates when new initfs comes out - just push a new source
package to extras builder (and when community edition gets in gear, there might
not even be problems for clone-to-SD and stuff when initfs gets flashed by the
updater)
* One step for updating boot menu, - upload source package to extras builder
Possible issues:
* When to promote bootmenu from extras-devel to extras
* debian/copyright & README's should probably be edited
* Choice of maintainer (bootmenu-devel at garage.maemo.org maybe and a shared pgp
key?)
/Stskeeps
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